Monday, August 3, 2026
Your Bluetooth is bad, August 2026 (Battery and Name)
Wednesday, July 8, 2026
API Rules for designers: use one encoding, not two
API Rules for designers: use one encoding, not two
"If you haven't tested your code, it's probably wrong"
Today's bad API example is from the Bluetooth Heart Rate system. Most of the protocol is fine: you get a notification every so often with updated heart rate information (e.g., heart rate in beats per minutes (BPM) plus optional stuff for overall energy and the "RR Interval" for fine-grained heart data).
Testing this protocol is extra expensive because the heart rate (BPM) can be sent in two ways. It might be a single byte, and it might be two bytes. There's a single bit in a flags structure to say which way it is. If the person's heart is 255 BPM or less, it's one byte. If it's 256 or more, it's two bytes. The app code (and device code) has to handle this.
For an app, the code is hard to test for two reasons. Most importantly, a human doesn't ever have a heart rate that high (according to Copilot, "255+ BPM is possible, but it’s always pathological"). The second is that even if I could find a person with a heart rate that high, I have no confidence that any specific consumer-grade device will ever produce this data. As just a person coding in their spare time, I can buy a couple of heart monitors. But imagine I still worked at Microsoft: what are the changes that a VP (that's the clearance it takes for approving purchases) would sign off on an unknown number of devices on the chance that one of them would produce this data?
In the end, I've got code in my new Bluetooth app (not on the Microsoft app store yet) to handle the special flag. But my confidence that it works isn't great.
The right API choice was to always send 2 bytes of data and not try to make something in the name of spurious efficiency.
For the nay-sayers: the awkward protocol doesn't support any interesting new scenarios, and doesn't have any appreciable amount of energy.
If they had kept the protocol as-is, developers would have the same abilities. The RR Interval data size would shrink from 9 entries to 8 -- but in typical use, there's only 3 or 4 entries. And if there's a case for needing more than 8 entries, the Bluetooth device could simply transmit more often.
Takeaway: Protocol designers should always include "how will a developer test their code" when considering complicated APIs.
Friday, April 3, 2026
IL2104 IL2026 TRIM and JSON with WinUI3 and newer C#
JSON: why is C# TRIM so horrible for no reason
Trim analysis warning IL2026: SerializeExtra.Demonstrate_Bug_Program.Demonstrate_Bug_Main(): Using member 'System.Text.Json.JsonSerializer.Serialize(!!0, JsonSerializerOptions)' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. JSON serialization and deserialization might require types that cannot be statically analyzed. Use the overload that takes a JsonTypeInfo or JsonSerializerContext, or make sure all of the required types are preserved.
- When you make your SourceGenerationContext from JsonSerializerContext, always add a TypeInfoPropertyName option
- When you call Serialize of Deserialize, you must use the non-templated versions. Pass in your object (or string, for deserialize), the typeof(yourclass) and your SourceGenerationContext.Default object.
- Never new up a SourceGenerationContext object. When you do, it won't have the JsonSourceGenerationOptions that the Microsoft docs tell you to use
- Always specify a [JsonSourceGenerationOptions(WriteIndented = true)]. If you wanted a compressed serialization format, you'd have used Protocol Buffers, not JSON. When you use JSON, it's because your users want a human readable result, not some one-line nonsense.