Sunrise Programmer
Sweating the details of programming
Monday, August 3, 2026
Your Bluetooth is bad, August 2026 (Battery and Name)
Wednesday, July 8, 2026
API Rules for designers: use one encoding, not two
API Rules for designers: use one encoding, not two
"If you haven't tested your code, it's probably wrong"
Today's bad API example is from the Bluetooth Heart Rate system. Most of the protocol is fine: you get a notification every so often with updated heart rate information (e.g., heart rate in beats per minutes (BPM) plus optional stuff for overall energy and the "RR Interval" for fine-grained heart data).
Testing this protocol is extra expensive because the heart rate (BPM) can be sent in two ways. It might be a single byte, and it might be two bytes. There's a single bit in a flags structure to say which way it is. If the person's heart is 255 BPM or less, it's one byte. If it's 256 or more, it's two bytes. The app code (and device code) has to handle this.
For an app, the code is hard to test for two reasons. Most importantly, a human doesn't ever have a heart rate that high (according to Copilot, "255+ BPM is possible, but it’s always pathological"). The second is that even if I could find a person with a heart rate that high, I have no confidence that any specific consumer-grade device will ever produce this data. As just a person coding in their spare time, I can buy a couple of heart monitors. But imagine I still worked at Microsoft: what are the changes that a VP (that's the clearance it takes for approving purchases) would sign off on an unknown number of devices on the chance that one of them would produce this data?
In the end, I've got code in my new Bluetooth app (not on the Microsoft app store yet) to handle the special flag. But my confidence that it works isn't great.
The right API choice was to always send 2 bytes of data and not try to make something in the name of spurious efficiency.
For the nay-sayers: the awkward protocol doesn't support any interesting new scenarios, and doesn't have any appreciable amount of energy.
If they had kept the protocol as-is, developers would have the same abilities. The RR Interval data size would shrink from 9 entries to 8 -- but in typical use, there's only 3 or 4 entries. And if there's a case for needing more than 8 entries, the Bluetooth device could simply transmit more often.
Takeaway: Protocol designers should always include "how will a developer test their code" when considering complicated APIs.
Friday, April 3, 2026
IL2104 IL2026 TRIM and JSON with WinUI3 and newer C#
JSON: why is C# TRIM so horrible for no reason
Trim analysis warning IL2026: SerializeExtra.Demonstrate_Bug_Program.Demonstrate_Bug_Main(): Using member 'System.Text.Json.JsonSerializer.Serialize(!!0, JsonSerializerOptions)' which has 'RequiresUnreferencedCodeAttribute' can break functionality when trimming application code. JSON serialization and deserialization might require types that cannot be statically analyzed. Use the overload that takes a JsonTypeInfo or JsonSerializerContext, or make sure all of the required types are preserved.
- When you make your SourceGenerationContext from JsonSerializerContext, always add a TypeInfoPropertyName option
- When you call Serialize of Deserialize, you must use the non-templated versions. Pass in your object (or string, for deserialize), the typeof(yourclass) and your SourceGenerationContext.Default object.
- Never new up a SourceGenerationContext object. When you do, it won't have the JsonSourceGenerationOptions that the Microsoft docs tell you to use
- Always specify a [JsonSourceGenerationOptions(WriteIndented = true)]. If you wanted a compressed serialization format, you'd have used Protocol Buffers, not JSON. When you use JSON, it's because your users want a human readable result, not some one-line nonsense.
Thursday, March 19, 2026
Fixing the dreaded XAML parsing failed
Fixing my XAML Parsing Failed bug (subfolders)
Saturday, January 31, 2026
Weird EPUB bug: empty image files in the IRS i1040gi.epub file
This EPUB bug brought to you by the IRS and their i1040gi.epub file
Tuesday, December 9, 2025
Developing on ARM64: DEP0700 failures in Debug mode
Can you solve this error message?
DEP0700: Registration of the app failed. [0x80073CF3] Windows cannot install package NAME because this package depends on a framework that could not be found. Provide the framework "Microsoft.VCLibs.140.00.Debug.UWPDesktop" published by "CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US", with neutral or ARM64 processor architecture and minimum version 14.0.33728.0, along with this package to install.
Background: building an existing UWP app on ARM machine
I have one of the ARM64 machines that Microsoft is big on, and of course I have a bunch of existing app (Store link). So what better thing to do than to enjoy a nice coffee in a fancy lodge here in the pacific northwest while updating the Bluetooth app to support a new device?
Except you can't deploy your debug-mode ARM64 app! It fails with the above error!
What's do the might search engines say?
Search engines recommend the following three things:
<Dependencies>
<PackageDependency Name="Microsoft.VCLibs.140.00.UWPDesktop" MinVersion="14.0.24217.0" Publisher="CN=Microsoft Corporation, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" /></Dependencies>
Or this:
<RequiredBundles>$(RequiredBundles);Microsoft.VisualStudio.Component.UWP.VC.ARM64</RequiredBundles>
Or updating the user's .VSCODE profile. None of these work
Crappy solution found! Just run in x86 mode!
The crappy solution I eventually tried: just run in x86 mode instead of ARM64 mode. Sure, it's a waste of processor time and effort, and sure, it's a stunning indictment of Microsoft's absolute failure to actually support their own freaking devices, but it got me moving forward.
Tuesday, September 23, 2025
Github is both awesome and painful with VS 2026
The old days of programming, before source control systems, was kind of dangerous. There was always the possibility of losing all your work, and there wasn't a good way to move files from one computer to another. Indeed, when I was a consultant, I paid good money for a "Jaz" drive and for a WinZip license just to be able to move files from one office to another.
GitHub integration is awesome for fixing all these problems. But it has its own particular point of view that makes it awkward for just a hobbyist programmer.
Today's problem: I added a big image to my new program that was larger than the 100 MB GitHub max. That's OK; GitHub isn't a blob storage. But correcting the problem!!!
First action: delete the large file and make a compressed copy (I don't want the compressed one to have the same name for other reasons). Result: now I can't upload my files from my computer to GitHub. Even though the file is deleted, it seems like Git really, really wants it to upload first so that it can delete it. And the upload will always fail.
Second action: read a bunch of suggestions on the internet. Result: this works, but I have to download a random python file that absolutely must not have an extension (!) and must be in a special path for Git integration. But integration isn't really needed. Result, B: it "works" but now my repo is broken. This is by design; the tool automatically unlinks my local files from the repo.
Third action: read more suggestions. And there's a completely different Git command to reset the remote (git remote add origin URL). And the first command helpfully told me the right URL to use.
What would have helped: the Git integration in VS 2026 should include a "you added a giant new file and it's going to hurt".
TL/DR: Git is designed for Big Project and Very Knowledgeable Users. This causes problems.